![]() This also gives access to a Mask Shard, found within a large crystal deposit. Defeating it a second time breaks its crystal armour again and kills it. There, it has regained its crystal growths, but its first defeat has made it mad with anger, triggering its second form, the Enraged Guardian. The Guardian can be followed to the room above its abandoned resting place using the Monarch Wings. Still animated by the Infection, it stands up and escapes by jumping through the ceiling. Upon defeat, the Guardian's crystal growths shatter. If the Knight is defeated and returns, the Guardian regains its place on the Bench. Striking it wakes it up and starts the fight. It appears dead but prevents the Knight from resting. The Guardian is first found on a Bench outside shacks in the middle of the Crystal Peak. Like the other miner husks, it is obsessed with the light but has grown too tired to mine it relentlessly as they do. When cleared of the crystal, it has a normal bug voice. While encased in crystal, the Guardian shrieks similarly to the Radiance although at a higher pitch. It also has more mastery over the crystal's light than the Crystallised Husks. ![]() It appears larger than the other husks, has crystal growing on its back and encasing both its arms and its head. ![]() The Crystal Guardian is part of the miners of Crystal Peak who died from the Infection and were reanimated by it. Beating him grants the Rivalry achievement. He is quite inept in combat and regularly messes up his jumps. He simply has to be attacked until the fight is over. As a boss, he deals no damage due to his nail being made of shellwood. He then becomes the final boss of the first trial. If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. If saved, he once again complains about the Knight meddling in his supposed heroics. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. He has forgotten the Knight and introduces himself again.įound stuck in spider webs, presumably having been captured by the beasts of Deepnest. Zote can be found in a corridor leading back to the storerooms of the City of Tears. If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion. Hitting his shell here grants the Neglect achievement. If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. He regards the Knight as beneath him and accuses them of constantly getting in his way.įound along the path leading to Greenpath. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. ![]() Unfortunately, because it is made of shellwood, it cannot deal damage. He named his nail "Life Ender" because names supposedly have power. This is ultimately revealed to be a promise of glory for himself. Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. ![]()
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